One of the biggest changes from moving to a management position after being a developer is getting used to having other people do what you've been doing your entire life.
Having values is something crucial, not only for your social life but also at work, to guide everything you do.
From our "Engineering handbook", here are several areas that you can focus on to make sure you achieve success:
For years companies have tried to measure developers using all sort of hard metrics, like the number of lines of code they typed, or the bugs they fixed, or the bugs they introduced, or how early they finished. It doesn't matter how you try to slice it, every one of these metrics can (and will) be manipulated, which makes them useless.
Here are some specific notes to keep in mind to help a software project get back on track. Some of there might not apply to you, but take a look and see if there's something that helps you get things where you want them to be.
Target dates you are asked to hit can easily become anchors for your estimates. This could bias the way you think about the effort that will truly take to complete something.
Just make sure everyone understands what your estimate means. You aren’t committing to anything by telling someone how long you think something will take. You are just giving your best judgment about it.
Some people like to talk about the best case scenario to complete their projects. Some people like the opposite, and they always refer to the worst case.
I've always thought that is my responsibility to protect clients from themselves. If not specifically mine as an engineer, then it's definitively my team's job to help them achieve their goals.
At Levatas, I've always worked with very talented people, so I'm not just honored but incredibly blessed for having a great team trusting me with such an important role.
Of course, the difference between finishing a 4-hour task early or being late is usually about time. "If I can only get another extra hour, I'll wrap it up for sure!"
I'm not going to tell you for whom I will vote for on 2016. But maybe you can infer that from this post.
If you have tons and tons of money, you probably spend it less carefully than somebody who lives paycheck to paycheck. Water is more valued in California than in Florida where it rains all the time. Scarcity makes everyone think twice.
I've always relied on wireframes to communicate the user interface requirements of a system. This is definitively a good approach that helps everyone understand how an application is supposed to work.
Some people don't always like to jump from project to project. Sometimes I don't either. I guess you get tired of switching context; of having to learn everything again without the satisfaction of resting on past accomplishments.
Even the more detailed and well-thought plan to finish your project can go awry at the very first turn. At that point is when all of us realize how bad we are at predicting the future, send a rant to our boss by email, and demand clients to stop asking questions we can't answer.
Here is one thing I know about estimation in software development: It's not only hard, but it's also not about how accurate you can get.
Right now I'm taking the Software Architecture and Design class (CS6310) for my graduate degree. Specifically for the last couple of weeks, we have been looking into OCL (Object Constraint Language).
There are multiple ways to organize a development team. You need to take into account your business and the type of work you are doing. Every company is different so is every manager.
I spent a lot of time over the last few weeks studying for the class I was taking this semester: Advanced Operating Systems. The class, albeit fascinating, was extremely challenging.
We are trying to get more "remote" than what we currently are. I think it's a very sound strategy for anyone that's part of the software industry, specially if you'd like access to the best team out there you can get.
I thought it was time to make the move and name by blog something different than my own personal name. People always had a hard time spelling the svpino.com URL which is the one I've been using forever.
Some people really like the idea of having multi-functional teams. (Anyone from the agile work will probably tell you this is, as much as possible, the way to go.) A team where everyone knows how to do anything that needs to get done in order to build a product.
You know something that developers are really good at? Blaming other developers. Another thing? Fighting with quality assurance people.
Really enjoyed this short post from James. He nailed it with his 5 courses that don't exist but should. I wanted to add another three to the list: